Fallingwater by Frank Lloyd Wright in Half Life 2
“Fallingwater” , a.k.a the Kaufmann residence, designed by Frank Lloyed Wright in 1935 is a very well known house in the architecture community. There have been many who have remade the house in 3D CAD, exploring the intricacies of the house on top of the waterfall, but an architecture student called Kasperg has gone a step further, creating a 3D model of the house, not using traditional CAD but rather the Source Code of the Half Life, the science fiction first-person shooter computer game.
The short film demonstrates the visualisation quality of Half Life, and games engines in general, for standard walkthroughs and even fly-throughs, providing a very good example of alternative uses for game engines.
Continue Reading....



