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ArchiTrek "The Next Generation" - 10 Reasons to attend the ACADIA conference

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I was fortunate enough to be selected by Novedge to attend the ACADIA conference in LA to report on their behalf. This is one of the articles I have written for the Novedge Blog, about my experience at the conference, my findings and musings of the workshops and presentations, as well as the extremely fun Hackathon on the final day of the conference.

Read the original article on the Novedge Blog : http://blog.novedge.com/2014/11/architrek-the-next-generation-top-10-reasons-to-attend-the-acadia-conference-image-1-durotaxis_chair-in-o.html


ArchiTrek The Next Generation - Top 10 reasons to attend the ACADIA conference

In our era of digital abundance, the way we approach design is changing fundamentally. It’s no longer a novelty in our profession, but a process that defines our expanding realm of architectural exploration that can inform our design intent, while embracing constraints, iteration and user-input in the creative practice. Through intense workshops, paradigm-shifting conversations and enlightening lectures, the ACADIA 2014 conference strived to expose the bleeding edge of contemporary computational design + aesthetics in the “post-digital” age.

Coming down from the high of this year’s ACADIA conference took a few days of recovery and reflection, as it was an electrifying experience of creativity, applied research and knowledge exchange with some of the leading experts of the field, concluding with a design “Hackathon” that had the participants firing enough neurons to power the entire campus.
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The conference gathered an international crowd of over 550 architectural explorers, focusing on computational design through experimental research of generative modeling techniques, robotic fabrication, emerging design technologies and creative coding. New paradigms of computing, experimental practice and innovative ways of design thinking were presented, all challenging the conventional methods in which architecture is generated and experienced. The Association for Computer-Aided Design in Architecture (ACADIA) is all about delving into the intricacies of design through research and education, while striving to promote the importance of enhancing computers and technology for the fields of architecture, planning and building science.

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Instead of a protracted day-by-day report of the presentations and events, which presented state-of-the-art research and applications in their relative branch of computational design, I thought it would be more useful to list some of the best reasons anyone excited by design should attend the conference. Continue Reading... >>
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CG film : The Third & The Seventh


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Architecture through the cinematographic lens.

The visual fusion between the third and the seventh arts.

Alex Roman has created an animated piece, based on some beautiful REAL places, but - and I kid you not - they are ALL computer generated. As the creator describes it himself, it “tries to illustrate architecture art across a photographic point of view where main subjects are already-built spaces”.

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The Third and the Seventh arts are Architecture and Cinematography - the rest being Painting, Sculpture, Literature, Music and Dance. The film is an examination of how we experience and record the physical world around us, as a 3D “Virtual Reality” is transformed into a 2D video sequence.

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Interview with Limitless Computing Inc. President, Dr. Errin T. Weller

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The “Cloud” and Augmented Reality (AR) are quickly becoming standard terms in the tech world. AR is essentially the superimposition of graphics, audio and other sensory enhancements onto the real world, thus “enhancing” our reality, using advanced smartphones or innovations like Google’s Project Glass. Cloud Computing is a revolution similar level to jumping from basic 2D & 3D to full blown Building Information Modeling, fundamentally changing how buildings are designed, visualized and developed.

In this quick interview with the President of Limitless Computing Inc, Dr Errin T. Weller, we explore how these two concepts are affecting the AEC community and the future possibilities of this great technology.


So, Limitless Computing has had some pretty amazing achievements in the past few years, from cloud computing services for Sketchup and Revit to Augmented Reality apps for iOS and Android devices. I wrote about SightSpace 3D in an ArchiMAG article last year as part of the most innovative AEC apps on iPad and Android devices, because I was fascinated with augmented reality technology and what it can offer the future of the industry. How long has the company been involved in developing for architects, engineers and other designers?

Thank you. We have been working in AEC since 2009 when we first saw a need for faster rendering using the cloud. Our friends at Hilliard Architects in San Francisco were nice enough to be our guinea pigs for cloud rendering. They gave us valuable feedback and information on how architects work and what their needs are. Our Augmented Reality technology was the result of realizing that the ideal tool for architects would be to visualize their designs in the real world. Continue Reading... >>
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BIMx : ArchiCAD on iPad?

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Remember my article back in Feb 2010 where I talked about the possibility and how great it would be if Graphisoft created something similar to its Virtual Building Explorer for iPad?

Well, in the not so far future, we may see something very interesting from the company, who has been secretly hard at work in developing something, and the multiple rumours and signs are rapidly converging into only one possible outcome : the legendary and highly anticipated ….
BIM Explorer (BIMX) for iOS !

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"World Builder" - the Architect of the Future

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I stumbled upon a video last night which I had seen ages ago, but still tingles my spine every time I see it. It gave me a similar feeling when watching amazing 
The Third & The Seventh film by Alex Roman, and seems to have been inspired by scenes from "The Matrix" and "Minority Report”.

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This one called "World Builder" is an award winning short film created by filmmaker Bruce Branit, known as the co-creator of "405" (generally thought of as one of, if not the first viral film property),  and it a film where Holographic Simulations meet Romance. 

In
World Builder, a beautiful European town square seems to materialize from thin air and the "builder’s" glowing user interface, using holographic colour palettes and manipulating shapes and volumes with his mind and gestures; all to build a world for the woman he loves. Continue Reading... >>
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CG you'd never notice as CG


A quick video showing seemingly ordinary scenes being impressively enhanced with CG by artist Rosano Lepri.


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